Website powered by

UE4 - Fake volumetric smoke shader

Fake volumetric smoke shader made in UE4. Starter content only.

Basically, it is the same smoke texture, projected in world space, used as a mask and as a texture. The texture is panning in differents ways to give the feeling of the smoke moving. The material is fully customisable in a material instance.
Applying this material to spheres and use them as particle give the illusion of volume in the smoke.

Fake volumetric smoke shader

Olivier babu smoke

Applying shader on spheres and using them as particles

Olivier babu flare

Another variation